Working on the final set of animations


Hey, I just wanted to update those of you who have checked out the game or are considering it. I'm working on the final evening's animations, and just thought I'd share how they're looking.  It's only a frame, but I think they're turning out nicely.  It's not quite the end, but finishing the animations is going to be a big milestone in completing the game. It's just be a few thousand stills from completion, which sounds like a lot, but it's really the quickest part of the entire process. The coding is done, I was going to have a minigame but thought better of it. I felt like it just pulled me out of the flow and if it's not making the game better, why put it in? I am considering re-working the flow to make the game completable in a single playthrough rather than branching the plotlines and making players go through three or more runs to unlock everything. I am curious what folks think of that. I had a specific finale in mind when I started this, and a couple of the multiple endings seem a little forced in hindsight. Linear vs branching, I guess let me know in the comments if you have a preference.

Still on pace for completing the game on time, and that's a huge thing for me.

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